This part of the Z-SUITE 2 manual shows how you can upload and delete 3D models and how to make changes to their position or size. You can also learn how to use other options connected to copying, splitting or auto-arranging models when preparing them for printing. The remaining parts of the manual are available at: Basic Features, Print Preparation, Support Adjustments, Tips & Tricks.


Adding a Model in the *.STL, *.OBJ, *.DXF or *.3MF Format


Selecting / Adding / Deleting a Model


Workspace View


Moving a Model

Click the Move Model icon to change a model’s position in the workspace in one of the three axes. Next, select a model and move it manually along the X or Y axis, or both axes simultaneously. You can also use the “+” or “-“ buttons to move a model by millimeters in the selected axis.

The Move Model option also allows you to change a model’s position in the Z axis and, for example, place several models on top of one another. To print several models in this arrangement, you need to remember to generate proper support structures.

You can move your models with the control grips marked red, blue and green. The grips can be enabled in the Preferences menu (see the Basic Features article for more details on the Preferences menu).


Auto-Arrange Option

Use the Auto-Arrange Models option to let the program automatically place a model or several models in the workspace.


Resizing a Model

Select the Resize Model icon to resize the X, Y and Z dimensions of a model. You can change the parameters manually or by using the “+” and “-” buttons. Click the padlock icon to scale a model only in a selected axis. To make it easier, you can use the control grips (marked red, blue and green) – click and hold one grip, and move your mouse to change a model’s dimensions.

You can acquire the desired dimensions of a model by typing the exact value in millimeters. Just click the “%” button to switch to “mm.” This option becomes useful whenever you want to change the height or width of a model and be sure of the precise measurements.


Rotating a Model

With the Rotate Model option you can rotate a model in the in the X, Y and Z axes. To rotate a model, adjust the value in an appropriate field using the “+/-“ buttons. Additionally, this option allows you to change a models’ position by 45°. You can also rotate a model using the control grips marked red, blue and green. By clicking the FLIP button, the program can reverse your object’s structure, as in a mirror.

The Place by face tool allows you to rotate a model so that the selected face of the model is placed on the platform’s surface.

You can revert to a model’s initial position by clicking the Reset Rotation button.


Rotation Optimization

FDM Technology

The Rotation Optimization tool allows you to choose one optimal position for a model according to your chosen parameter: Min. Support Area, Min. Support Volume, Max. Platform Contact, and Mixed. Each parameter helps you achieve different results and improve the efficiency of 3D printing in a different way. The parameters depend on the printing technology and Zortrax printer you’re going to use. You can either focus on better surface quality, reduce material usage, optimize the number of needed support structures, or speed up the printing process.

Once you select the Support angle and click Search, the program will show you 4 available types of rotation. Choose one position and move on to the next step of preparing your model for printing.

UV LCD Technology

The Rotation Optimization tool is also available for UV LCD printers. In this case, the program shows 3 types of rotation: Min. Support Area, Max. Platform Contact, and Mixed. Choose one position for your model and move on to the next step of preparing your model for printing.


Splitting a Model


Placing (multiple) Models


Copying and Deleting a Model


Preparing to Print

Once you determine a model’s size and position in the workspace, you can change and adjust the Print settings in the next step. See the Print Preparation article for detailed instructions.

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